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If you select a level in a new class, all of its class skills are automatically added to your list of class skills, and you gain a +3 bonus on these skills if you have ranks in them. Characters who take a level in a favored class have the option of gaining 1 additional skill rank or an additional hit point. Humans gain 1 additional skill rank per class level. The number of skill ranks you gain when taking a level in one of the base classes is shown on Table: Skill Ranks. If you have more than one class and both grant you a class skill bonus, these bonuses do not stack. You gain a +3 bonus on all class skills that you put ranks into. It is easier for your character to become more proficient in these skills, as they represent part of his professional training and constant practice. In addition, each class has a number of favored skills, called class skills. You can never have more ranks in a skill than your total number of Hit Dice. Investing a rank in a skill represents a measure of training in that skill. Characters can sometimes use skills for purposes other than those noted here, at the GM’s discretion.Įach level, your character gains a number of skill ranks dependent upon your class plus your Intelligence modifier. This section describes each skill, including common uses and typical modifiers. As your character advances in level, he can gain new skills and improve his existing skills dramatically. Skills represent some of the most basic and yet most fundamental abilities your character possesses.
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